This project started with the intention of creating a realistic fanart of the Pokémon Golisopod, aiming to faithfully capture its original design. However, as I delved deeper into the creative process, I began experimenting with different color schemes. This resulted in three unique variations that, while diverging from the original design, allowed me to explore new creative directions and add a fresh twist to the artwork. The sculpture was created in ZBrush, with retopology and UV mapping done in Maya. It was then textured in Substance and rendered using Marmoset.